Road Trip, Kelic Style

The Kelic III Diaspora

Anything even remotely space-worthy has been employed to ferry people off of the tainted world of Kelic III. Your Kill Team has secured transport to the larger of Kelic’s moons. This unnamed jungle moon has become the destination of choice for practically all refugees and a sizable shanty town has developed around the spaceport. Further away are industrial strip mining operations, tangled thickets of dense forest, and other undiscovered locations. 

It will be easy for your team to stay concealed and get lost in the masses before regrouping and defining your goals. Or perhaps you commandeered a ship of your own to crash land in a more remote sector of the moon. No matter how you got here, you’re stuck. At least for now…

The Map

Well, since you’re here, you may as well get the lay of the land. Above is a map of the moon at present. Each square on the map represents a territory, and is assigned a color to represent what kind of territory it is, and which of the four types of Influence (MAYHEM, INTELLIGENCE, SUBVERSION, and CONTROL) it generates when occupied. In fact, we even have a legend!

At the moment we don’t know where the various kill teams have landed on the surface, but once they show themselves (at the campaign kickoff, or immediately afterward for those who can’t attend), they’ll be shown on the territory they occupy using a token unique to that player’s team. As the campaign progresses, players will use battles in order to move around this map, challenging rivals for favorable territories from which to expand their influence. For more on how to move about the map, challenge other players, and accrue influence, check out the newly published campaign rules, available in the Resources section!

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What Will the History Books Say About You?